3/23/2023 0 Comments Super smash bros melee iso romFountain of Dreams is the prime case, likely due to the dynamic reflection map (quite a feat for its time on such hardware). Examples include loading levels into memory, which doesn't break gameplay, and stuttering during 4-player on certain levels, which can. Ever-so-slight stutters during certain cases. Stage 8 classic mode intro sprite alpha problem. Half-second pre-rendered cutscene audio lag. Sound glitches are non-existent so long as LLE audio is being used. Minor slowdowns occur at Winner Screen, also with 4 players on large stages, everything else is perfect. Plays perfect at 65FPS without Autoframe limit. Minor slowdowns occur at the beginning of most stages, but continues fine afterward. Runs fine at fullspeed with a little slowdown at beginning of the match. Odd sound glitch and slowdown at beginning of the match. The game runs smoothly, with occasional audio bugs and glitches as seen in the Problems headline. I haven't seen the stage 8 classic mode glitch. Slow when running other windows, but otherwise very smooth. Perfect, The only bug is the stage 8 classic mode glitch Graphical bugs: 'Video/Audio Timing' and 'VS Team. Sound problems back with a vengeance.Īudio bugs still exist. Occasional slowdowns but this is the smoothest game I've run on this emulatorĮxceptional. Some very minor slowdown at the very start of a stage, but it comes and goes in under a second. in fountain of dreams is very slow) the FPS go from 30 to 50 (In the PAL version).Įxceptional. Shader bug which makes the floor become completely black in 85% of all stages.Īlmost fully playable, slow down to 4 different characters, with the same characters in every player works fast as long as not a very large area (ex. Perfect speed, music becomes buggy on some occasions making it repeat itself. This title has been tested on the environments listed below: Test Entries
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